#pragma once
#include "Global.h"
#include "Map.h"
#include "Memo.h"
#include "Traps.h"
#include "Camera.h"
#include "Player.h"
#include "NPCManager.h"
#include "ObjectManager.h"
#include "EffectManager.h"
#include "Effect.h"
#include "NPC.h"
#include "Object.h"
#include "VariableList.h"
#include "Magic.h"
#include "MagicManager.h"
#include "Goods.h"
#include "GoodsManager.h"
#include "PartnerManager.h"
#include "CollisionDetector.h"